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Hi, May i have your email please?

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kinda cool looking game but its not optimized, u can decimate ur models in blender

Sorry about that, I tried to optimize what I could, already did the decimate. WebGL usually requires more attention to optimization, but I didn't have that much time. You can also disable postprocessing in the settings to see if it helps, or you can download the (Windows version). it should run better.

I made a new build with lower quality. Added a Quality button and set a lower render scale in the settings. I hope this helps.

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cool that you optimize ur game so much, how much polygons your models contain? ur game rlly cool for that jam

Thank you very much! I don't know exactly how many, but each model has between 500 and 2000 vertices. I also separated the texture to reduce the size of the images. I just think it's bad that each model has a texture, so it needs a lot of materials. It would be good if buu did it with a color pallet, so there would only be one material, it would be lighter.

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Olha o Brabo ai sjdfhjsd

muito bom

opa finksyt 😄 vlw!